![]() ![]() ![]() He doesn't track changes on this wiki so this is the most relevant source.Įveryone who has ever tried to mod Mount&Blade games knows perfectly well, that the documentation for it's Module System is severely lacking. Information from Earandil git header_operations.py is added. Special thanks for Dalion who is also the main contributer. If you want to add or edit information PM me on the forum or discord. This reference created from updated LAV's header_operations.py. 28 Remaining esoteric stuff (no idea what it does).27.7 Administrative operations and settings.27.6 General scene and mission handling operations.25.3 Agent spawning, removal and general operations.24.6 Light sources and particle systems.24.2 Scene prop instance slot operations.24 Scene props, scene items, light sources and particle systems.23.3 Scene visitors handling operations.22.4 Game encounter handling operations.22.2 Game hardcoded windows and related operations.22 Game control: screens, menus, dialogs and encounters.20.3 Network/multiplayer-related string operations.19.1 Operations used in module_tableau_materials.py module.17.5 Measurement of distances and angles.12.2 Slot operations for parties and party templates.7 Script/trigger parameters and results.6.2 Mathematical and assignment operations. ![]()
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